Post by SinClair on Feb 7, 2016 20:54:52 GMT
You come into the room, as you see that it's full of silk curtains, pillows, rugs and more. On a rug, with a white turban slightly hanging to the left of his head, was a man, smoking through a hose as he inhales deeply in, to exhale it slowly through his nostrils. He smiling as the cloud of smoke dissipates over his head. " Welcome weary traveler to my shop of greatness. Please, pick any items you wish to have out, as I have searched endless hours in the desert for such trinkets."
Necklaces: Revival Necklace( If your character does die, you have one chance to be revived again for that character. One per character.) Cost:50000 Gold.
Necklace of Switfness (Users speed increases 10 fold. Speed + 10x speed now) 60,000 Gold
Necklace of Berserker ( User's Attack power triples, and grants the user the Berserker Perk.) *Ability* Berserker perk allows the user to take damaged received over the last three attacks to add to their defense for a time.(Total amount of attacks added to defense over 4 post) Cost: 100,000 Gold
Necklace of the Wisp ( Magic attack is tripled, and grants the Lunar Moon Perk) Ability: Lunar Moon Perk allows the user to summon a shield of ward to protect themselves from all damage but curses. Only last 4 post) Cost: 100,000 Gold.
Rings: Master Ring ( For each ring warn( Up to 5) the user gets a 5x Multiplier for their gold at the end of combat. Cost: 45,000 Gold.
Ring of Light: (Ring of light goes and adds a random Blessing at the start of each round of any of the Game of Risk/Adventure/etc. Cost: 500 Gold
Ring of Curses:( Adds a random curse effect to the player at the start of each round of any Game of Risk/Adventure/etc. Can be pickpocketed to an emeny to make their chances of success slim. Though if caught, double the curse on yourself. If successful, then obtain a blessing) Cost:500 gold
Ring of Invisibility: Allows the user to go invisible ever 10+ apart.Last only 3 post Can not be stacked with invisibility potion.) Cost:400 gold
Ring of Explosions: This ring allows the user, after going and getting a combo hit of 5 in a row, to send a devastating shockwave of eruption around them. Hitting everything for a high damage output. Though if the user gets a 4 hit combo and fails to go and hit on the 5th. User takes half the damage from the main eruption on self.) Cost: 10,000 Gold
Necklaces: Revival Necklace( If your character does die, you have one chance to be revived again for that character. One per character.) Cost:50000 Gold.
Necklace of Switfness (Users speed increases 10 fold. Speed + 10x speed now) 60,000 Gold
Necklace of Berserker ( User's Attack power triples, and grants the user the Berserker Perk.) *Ability* Berserker perk allows the user to take damaged received over the last three attacks to add to their defense for a time.(Total amount of attacks added to defense over 4 post) Cost: 100,000 Gold
Necklace of the Wisp ( Magic attack is tripled, and grants the Lunar Moon Perk) Ability: Lunar Moon Perk allows the user to summon a shield of ward to protect themselves from all damage but curses. Only last 4 post) Cost: 100,000 Gold.
Rings: Master Ring ( For each ring warn( Up to 5) the user gets a 5x Multiplier for their gold at the end of combat. Cost: 45,000 Gold.
Ring of Light: (Ring of light goes and adds a random Blessing at the start of each round of any of the Game of Risk/Adventure/etc. Cost: 500 Gold
Ring of Curses:( Adds a random curse effect to the player at the start of each round of any Game of Risk/Adventure/etc. Can be pickpocketed to an emeny to make their chances of success slim. Though if caught, double the curse on yourself. If successful, then obtain a blessing) Cost:500 gold
Ring of Invisibility: Allows the user to go invisible ever 10+ apart.Last only 3 post Can not be stacked with invisibility potion.) Cost:400 gold
Ring of Explosions: This ring allows the user, after going and getting a combo hit of 5 in a row, to send a devastating shockwave of eruption around them. Hitting everything for a high damage output. Though if the user gets a 4 hit combo and fails to go and hit on the 5th. User takes half the damage from the main eruption on self.) Cost: 10,000 Gold